# Xampler > Xampler is a browser-based tool (by Hliuma) that turns WAV recordings into playable > sampler instruments. It auto-detects each note's pitch, finds clean loop points, and > maps samples across the keyboard automatically — then exports to SFZ, SF2, and Korg > KMP/KSF. All audio processing runs client-side in the browser (audio never leaves the > user's computer). No install. Pay per credit, credits never expire. ## What it does - Convert one WAV containing every note (or a folder of separate WAVs) into a multisample instrument. - Auto pitch detection per note (ensemble of 4 algorithms); 5 in-house loop-detection algorithms for click-free sustains. - Drum mode: slice a drum loop and map each hit across the keyboard (3 in-house onset/loop algorithms). - Stereo crossfade editor with zero-crossing snap; per-channel loop points on stereo. - Export: SFZ, SF2, Korg KMP/KSF, WAV+SMPL loop chunk, native .hli/.hld project. - Runs in the browser (Chromium), no installation, audio stays local (GDPR; loop server in Germany processes ≤10 s in memory, returns coordinates only). ## Pages - Home: https://hliuma.org/ - Pricing: https://hliuma.org/pricing - Live demo (no login): https://hliuma.org/demo - About: https://hliuma.org/about - FAQ: https://hliuma.org/faq ## Guides - Sampling & multisample guides (hub): https://hliuma.org/guides - How to sample an instrument (full guide): https://hliuma.org/guides/how-to-sample-an-instrument - Turn one WAV into a playable instrument: https://hliuma.org/guides/multisample-from-one-wav - What is a multisample: https://hliuma.org/guides/what-is-a-multisample - How many samples and velocity layers you need: https://hliuma.org/guides/how-many-samples-velocity-layers - How automatic pitch / root-note detection works: https://hliuma.org/guides/sample-pitch-detection - How to find clean loop points (no clicks): https://hliuma.org/guides/find-loop-points - Remove clicks and pops from a looped sample: https://hliuma.org/guides/remove-clicks-looped-samples - What is a crossfade loop: https://hliuma.org/guides/crossfade-loop-explained - Make a Korg multisample (KMP/KSF) from WAV: https://hliuma.org/guides/korg-kmp-ksf-from-wav - Load custom samples onto a Korg Pa / Kronos: https://hliuma.org/guides/load-samples-korg-pa-kronos - Add custom sounds to a Korg Pa (Pa4X/Pa5X/Pa1000): https://hliuma.org/guides/korg-pa-custom-sounds - Korg KMP and KSF files explained: https://hliuma.org/guides/convert-kmp-ksf - Convert WAV files to SFZ: https://hliuma.org/guides/wav-to-sfz - Convert WAV files to SF2 (SoundFont): https://hliuma.org/guides/wav-to-sf2 - SFZ vs SF2 vs Korg KMP — which to use: https://hliuma.org/guides/sfz-vs-sf2-vs-kmp - What opens an SFZ or SF2 file: https://hliuma.org/guides/what-opens-sfz-sf2 - Slice a drum loop and map it to the keyboard: https://hliuma.org/guides/slice-drum-loop - A free, browser-based auto-sampler alternative: https://hliuma.org/guides/samplerobot-alternative - Best ways to turn WAVs into a multisample (2026): https://hliuma.org/guides/best-wav-to-multisample-tools ## Languages The public site is available in 9 languages (English default + Deutsch, Türkçe, Română, Български, Srpski, Ελληνικά, Shqip, Македонски), with localized URLs under // (e.g. https://hliuma.org/de, https://hliuma.org/tr) and hreflang alternates. ## Pricing - Paid credits: Basic $10 / 200, Pro $30 / 750, Studio $50 / 1,500, VIP $100 / 4,000. - 1 credit per analyzed channel (mono 1, stereo 2); drum loops a flat 5 per loop. - Only the initial analysis costs credits — loop editing, slicing, export and project saves are free. - https://hliuma.org/pricing